Audio Immersia
AUDIO + MUSIC + PRODUCTION · 05 CONNECTED DISCIPLINES

Everything a production needs to be heard.

We partner with teams across games, film, trailers, and screen—from early creative development and composition to post, implementation, and final masters.

AUDIO, MUSIC & PRODUCTION SERVICES

One studio from first idea to final master.

We direct, design, record, compose, edit, mix, and implement—building the right production around each story, team, and format.

01

Sound Design

Sound that gives stories and worlds physical weight.
ReaperPro ToolsSoundminer

We create distinctive sound for picture and interaction—from detailed foley, environments, and cinematic impacts to creatures, machines, interfaces, and every transition in between.

Deliverables:
✓ Custom Foley, Movement & Mechanical Sound✓ Cinematic Impacts, Transitions & Trailer Design✓ Creatures, Environments & World-Building Audio
02

Original Music

Original music shaped around story, pace, and emotion.
Cubase / Logic ProSpitfire Audio & Orchestral ToolsHardware Analog Synthesizers

We compose original scores for linear and interactive work. From a focused theme or trailer cue to a complete soundtrack, the music is written around the emotional arc and produced for its final format.

Deliverables:
✓ Original Film, Trailer & Interactive Scores✓ Themes, Character Motifs & Musical Identities✓ Live, Orchestral, Electronic & Hybrid Production
03

Voice Production

Performances that breathe soul into characters.
iZotope RX AdvancedNeumann U87 & Sennheiser MKH 416Source-Connect Pro

From characters and narrators to branded voices and guided experiences, we manage the dialogue pipeline—casting, directing, recording, editing, and delivering clean, consistent performances.

Deliverables:
✓ Voice Talent Casting & Auditions✓ Remote & In-Studio Voice Direction✓ Breath Removal, De-Essing & Spectral Repair
04

Audio Implementation

Bridging the gap between creative audio and interactive systems.
Audiokinetic WwiseFMOD StudioUnreal Engine 5

Audio assets mean nothing until they are properly wired into the game engine. We work directly inside your version control repositories, scripting sound events, spatial attenuation, occlusion, and mixing buses.

Deliverables:
✓ FMOD Studio & Wwise Project Architecture✓ Unreal Engine (Blueprints / C++ / MetaSounds)✓ Unity (AudioSource, C#, Addressables)
05

Audio Direction

The cohesive sonic vision behind your entire production.
Dolby Atmos Mastering SuiteWwise Profiler & FMOD Live UpdateNuendo / Pro Tools Ultimate

We act as your external audio and music director—defining the sonic language, planning production, directing specialists, and protecting the creative idea through the final mix or implementation.

Deliverables:
✓ Sonic Bible, Music Strategy & Aesthetic Direction✓ Production Planning, Schedules & Technical Budgets✓ Final Mix Supervision, Masters & Delivery Standards
HOW WE PLUG IN

A production process built around your team.

STAGE 01

Creative Alignment

We start with the story, audience, picture, platform, and practical constraints—then define a clear sonic direction and production plan.

STAGE 02

Connected Production

Sound, music, and voice develop together through focused reviews, clear milestones, and direct collaboration with your creative team.

STAGE 03

Technical Delivery

We finish for the format—whether that means a final mix and masters for picture or implementation, profiling, and QA inside a live build.

Unreal Engine 5 Blueprints, C++, MetaSounds
Audiokinetic Wwise Soundbank Architecture & Mixing
Unity Engine Audio Mixer & Custom DSP
FMOD Studio Interactive Music Events
iOS Swift & SwiftUI Native In-House App Engineering
Dolby Atmos Spatial 3D Audio & Binaural
DISCOVERY & PARTNERSHIPS

Ready to shape the sound of your next production?

Whether you have an in-engine game build ready for audio design, need middleware implementation, or want to discuss software partnerships, our studio is ready.

Start a Project Direct Studio Form · Reply in 24h